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When in-game items acquire value, what questions will be posed to blockchain? – Exploring the essence of Web3.0 through Taskbar Hero and Sui | BitTrade Market Report

2026/06/12 12:00(Updated 2026/06/12 16:07)

Bito Toreo

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When in-game items acquire value, what questions will be posed to blockchain? – Exploring the essence of Web3.0 through Taskbar Hero and Sui | BitTrade Market Report
目次
  1. To what extent do in-game items have economic value?
  2. What's happening in Sui?
  3. Value is not created by "tokenization" alone.
  4. As value is created, the foundation supporting it also becomes crucial.
  5. summary

In the cryptocurrency market, Bitcoin's price movements continue to attract significant attention. While the price of BTC is undoubtedly important for understanding the overall market, following Web3.0 news reveals changes occurring in areas slightly different from the price chart.

Last week's BitTrade Market Report covered "Taskbar Hero," a game that garnered attention on Steam, and Sui, a high-speed L1 blockchain.

One topic was the question of how close in-game achievements can approach economic value through the trading of in-game items. The other focused on the recent mainnet outage, considering the stability required of blockchains and the balance between user protection and decentralization, a point highlighted in the past Cetus incident.

At first glance, these seem like quite unrelated topics. However, both contain unavoidable issues for the expansion of Web3.0. This time, we will review these two topics and consider the value of in-game items and the blockchain infrastructure that handles them.

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