The Aim and Vision Behind BCG’s Adaptation of the Popular 'Werewolf Game' — An Interview with Kazu Suzuki

2024/10/03 14:40 (Updated 2026/06/04 18:47)
Editors of Iolite
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大人気「人狼ゲーム」をBCG化した狙いとビジョンとはーKazu Suzukiインタビュー

"WLF PROJECT" is a blockchain game based on the "Werewolf Game" that aims to not only provide fun but also help solve problems in the real world.

What do you think about the current state of the Web 3.0 field?

KAZU SUZUKI (hereinafter, KAZU): Until now, the main focus has been on "games for players to enjoy," but with the use of blockchain technology, games can now be enjoyed and used by a variety of people, including spectators and promoters, not just players.

Currently, blockchain games are in a transitional period, and in terms of ease of use and fun, they are similar to games from the era of feature phones. However, when it becomes easy to pay with cryptocurrencies on a smartphone, we expect to see groundbreaking evolution, such as collaboration between different games and community-centered game development.

In the process, we believe that it will create new jobs and contribute to the world as an economic activity.

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Iolite Vol.21

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MAGAZINE

Iolite Vol.21

September 2026 issueReleased on 2026/07/30
Interview Richard Teng, Co-CEO, Binance Taisuke Isono, Head of Nikko Open Innovation Lab & DeFi Technology Department, SMBC Nikko Securities Inc. Hiroshi Kamiwaki, Director & Head of Crypto Asset Finance Business, Fintertech Co., Ltd. PHOTO & INTERVIEW Yusaku Nakano Feature Story: "Survival Strategies for Crypto Exchanges — The New Order Post-FIEA Transition" Interview Tomoyuki Isaka, President & Representative Director, CEO, Coincheck, Inc. Takaaki Fujiwara, Executive Vice President & Director, Mercury Inc. [Dialogue Series] The NISHI Talk: Crypto Conversations "Social Implementation Beyond Merely Holding Bitcoin" Kasou NISHI × Rintaro Kawai, President & Representative Director, ANAP HOLDINGS Co., Ltd. Series: Tech and Future Toshinao Sasaki ...and more