Web3.0

The BC game he worked on is “No. 1 in the world” from Japan, and he uses Oasys to create masterpiece IPs │ Interview with Ryo Sakka

2024/07/28 17:26 (Updated 2025/04/09 18:21)
Editors of Iolite
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手がけたBCゲームは「世界No.1」日本発・Oasysを活用し名作IPを生み出す │ 満足亮インタビュー

Web3.0×GAME

The BC game I worked on is “No. 1 in the world”

Create masterpiece IP using Oasys from Japan

Games are the most important area in the development of Web 3.0 in Japan. The world's leading companies will dominate the industry this year.

Japan is known as one of the world's leading gaming countries, and many titles continue to be loved today.

In the blockchain game field, "My Crypto Heroes", an Ethereum-based domestic title developed by double jump.tokyo and currently operated by MCH Corporation, achieved the highest transaction volume, transaction volume, and DAU in 2019. It ranks number 1 in the world.

double jump.tokyo transitioned to a two-person representative director system in October last year, with Ryo Sakka assuming the same position. Currently, attention is being focused on the skills of Mr. Satisfied, who worked on My Crypt Heroes.

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Iolite Vol.14

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MAGAZINE

Iolite Vol.14

July 2025 issueReleased on 2025/05/30
Interview Iolite FACE vol.14 Charles Hoskinson, founder and CEO of Cardano/Input Output Global PHOTO & INTERVIEW Mariko Mabuchi Special feature: "Considerations on cryptocurrency-related policies in Japan and the US", "Blockchain guide from Japan", "Huge position liquidation occurs at Hyperliquid! A new, unanticipated crisis in decentralized finance", "Sakana AI, a generative AI startup from Japan that is attracting a lot of attention", "Prepare for a recession: correlation between finance and anomalies" Crypto Journey: "Web 3.0 from the perspective of the 'King of Debate'" Interview with Hiroyuki Special series: Virtual Nishi: "Cryptocurrency market trends and key points for interpreting them" Series: Tech and Future Toshinao Sasaki, etc.