Premonition and preparation for the sudden popularization of blockchain games │ Interview with Kota Ozawa

2024/07/28 17:36 (Updated 2025/08/06 17:01)
Editors of Iolite
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ブロックチェーンゲームの大衆化が一気に進む予感と準備 │ 小澤孝太インタビュー
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Table of Contents

  1. Web3.0×GAME

Web3.0×GAME

The popularization of blockchain games

“Premonition” and “preparation” progress all at once

The content has evolved into one where users can simply enjoy the game without needing any knowledge about crypto assets or wallets.

In 2022, ``STEPN'', which innovated the Web 3.0 game called Move to Earn, established ``X to Earn'' and created an economic zone where you can earn compensation in the form of tokens by taking certain actions.

Since then, the Play to Earn idea of ​​``playing and earning'' has spread to countries around the world, and it can be said that it became a major opportunity for major companies to enter the market in Japan as well.

However, many blockchain games have been played in Japan even before the popularity of ``STEPN,'' and they are highly regarded around the world. “Crypto Spells,” which was officially released in 2019, is one of them.

Crypto Spells does not require the preparation of a wallet or crypto assets, which is a huge barrier to entry for users, and it quickly grew into one of the largest blockchain games in Japan.

CryptoSpells was created by CryptoGames, led by Kota Ozawa. The company also offers an agricultural experience game called ``Astar Farm'' that utilizes the Astar Network, a public blockchain from Japan, and a campaign with Calbee that it ran last year became a hot topic.

With existing major game companies expected to enter the market in 2023, how will Mr. Ozawa lead CryptoGames and the Japanese blockchain game industry?

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