What Does Sanrio Envision for the Future of the Entertainment Industry?

2025/06/05 15:43 (Updated 2025/06/05 15:48)
Editors of Iolite
Written by Iolite Editorial Team
SHARE
  • sns-x-icon
  • sns-facebook-icon
  • sns-line-icon
株式会社サンリオが見据えるエンターテイメント産業の未来とは?

Beyond Traditional IP Business

──First, could you tell us about the Web3.0 initiatives Sanrio is involved in?

Kosuke Hamasaki (hereafter, Hamasaki): Currently, Sanrio is focusing on three main projects in the digital domain, particularly utilizing Web3.0 and related technologies to create new entertainment experiences and support creators. Specifically, these include XR initiatives, UGX support projects, and fan community ventures. UGX refers to a concept that encompasses User Generated Content (UGC) and extends to user-led IPs, products, and businesses.

──Could you elaborate on these initiatives?

Hamasaki: Starting with our XR initiatives, we are advancing our efforts in virtual reality (VR) spaces. A notable example is the "Sanrio Virtual Festival" held on VRChat, one of the world's largest social VR platforms.

While VR technology and the metaverse have not yet become widely popular, we see significant potential in these new technologies to offer unprecedented user experiences. Specifically, we are envisioning a VR theme park centered around IP, recreating and expanding the world of Sanrio Puroland into VR spaces. This virtual space aims to provide a platform for diverse artists and creators to host live events and interact with fans, creating new opportunities for activities and fan engagement.

Moreover, we aim to emphasize interactivity, not just content delivery. With constant events and VTuber broadcasts, we are creating an entertainment space that offers new discoveries with each visit, ensuring it remains engaging over time.

Sanrio 1

The article is for members only. Please sign up to continue reading.

SHARE
  • sns-x-icon
  • sns-facebook-icon
  • sns-line-icon
Side Banner
Side Banner
MAGAZINE
Iolite Vol.14

Iolite Vol.14

July 2025 issueReleased on 2025/05/30

Interview Iolite FACE vol.14 Charles Hoskinson, founder and CEO of Cardano/Input Output Global PHOTO & INTERVIEW Mariko Mabuchi Special feature: "Considerations on cryptocurrency-related policies in Japan and the US", "Blockchain guide from Japan", "Huge position liquidation occurs at Hyperliquid! A new, unanticipated crisis in decentralized finance", "Sakana AI, a generative AI startup from Japan that is attracting a lot of attention", "Prepare for a recession: correlation between finance and anomalies" Crypto Journey: "Web 3.0 from the perspective of the 'King of Debate'" Interview with Hiroyuki Special series: Virtual Nishi: "Cryptocurrency market trends and key points for interpreting them" Series: Tech and Future Toshinao Sasaki, etc.

MAGAZINE

Iolite Vol.14

July 2025 issueReleased on 2025/05/30
Interview Iolite FACE vol.14 Charles Hoskinson, founder and CEO of Cardano/Input Output Global PHOTO & INTERVIEW Mariko Mabuchi Special feature: "Considerations on cryptocurrency-related policies in Japan and the US", "Blockchain guide from Japan", "Huge position liquidation occurs at Hyperliquid! A new, unanticipated crisis in decentralized finance", "Sakana AI, a generative AI startup from Japan that is attracting a lot of attention", "Prepare for a recession: correlation between finance and anomalies" Crypto Journey: "Web 3.0 from the perspective of the 'King of Debate'" Interview with Hiroyuki Special series: Virtual Nishi: "Cryptocurrency market trends and key points for interpreting them" Series: Tech and Future Toshinao Sasaki, etc.