Web3.0

Blockchain Games Game Review Vol. 4

2024/07/28 16:15 (Updated 2025/04/04 11:46)
Editors of Iolite
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ブロックチェーンゲーム Game Review Vol.4

Shouldn't blockchain games aim to attract traditional gaming fans?

At the international conference WebX held at the Tokyo International Forum in July, a session titled “Don't Throw the Spoon: The Web 3.0 Game Has Only Just Begun” was held with four panelists. The following is a translation of one of the most thought-provoking speeches.

It is important to ask who our customers are. It is difficult to attract traditional game fans, but if you target people who are already interested in Web 3.0, you may be able to open up a new market (Justin Waldron).

The idea is not to pander to existing game fans, but to expand the boom from users who are already interested in Web 3.0. For future BCG titles, it may be important to “stick it to Web 3.0 users.

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Iolite Vol.14

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MAGAZINE

Iolite Vol.14

July 2025 issueReleased on 2025/05/30
Interview Iolite FACE vol.14 Charles Hoskinson, founder and CEO of Cardano/Input Output Global PHOTO & INTERVIEW Mariko Mabuchi Special feature: "Considerations on cryptocurrency-related policies in Japan and the US", "Blockchain guide from Japan", "Huge position liquidation occurs at Hyperliquid! A new, unanticipated crisis in decentralized finance", "Sakana AI, a generative AI startup from Japan that is attracting a lot of attention", "Prepare for a recession: correlation between finance and anomalies" Crypto Journey: "Web 3.0 from the perspective of the 'King of Debate'" Interview with Hiroyuki Special series: Virtual Nishi: "Cryptocurrency market trends and key points for interpreting them" Series: Tech and Future Toshinao Sasaki, etc.